HTC Introduces New Revenue Split for Viveport Developers
HTC unveiled a groundbreaking development at the Game Developers Conference, revealing an innovative revenue split for its Viveport store. This new arrangement boasts a remarkable 90/10 revenue share, offering developers an unprecedented 90% of revenue for games and apps sold as a one-time purchase for PC VR or Vive XR Elite. Set to take effect on April 1 for new releases, this split also applies retroactively from March 1 for existing offerings.
Unprecedented Split in the Gaming Industry
- Contrary to the standard industry practice exemplified by storefronts like Steam and the PlayStation Store, which typically offer a 70/30 split, HTC’s 90/10 revenue share stands out as a revolutionary move. Even Epic Games, a vocal critic of the traditional split, only offers developers an 88/12 split. Notably, HTC previously granted developers a 100% revenue share for a limited period in 2020, further underscoring the company’s dedication to supporting developers.
Empowering Developers for Industry Advancement
- Joseph Lin, the general manager of Viveport, emphasized the critical role of developers in driving innovation within the XR ecosystem. Lin articulated, “Developers are the heartbeat of the XR ecosystem — when they thrive, the whole industry thrives. That’s why we’re introducing a generous 90% revenue share on purchases of apps and games on the Viveport store for developers to accelerate their growth. By putting more resources directly into the hands of the creators, we’re ensuring Viveport is at the forefront of driving growth for the XR community.”
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